d1
$ note
((scaleP scalePattern
$ off 4 ((+ 2 ).slow 2)
$ off 1 (inversion.slow 2)
$ off 3 (inversion.slow 3)
$ off 1.5 ((+ 2).rev.slow 2)
$ generateMelodicSeed
))#s "[pe-gtr:10,midi]" #gain 1 #orbit 0 #midichan 1
inversion = (* (-1))
d9 $ midicmd "start" # s "midi"
d9 $ midicmd "start" # s "midi"
index > /home/xinniw/Documents/garden/Digital
Audio.md
Digital Audio
:cc0: Digital audio is sound in digital form (see: digital sampling). It may also refer to a number of signal processing techniques for recording, transmitting, storing, generating, and modifying that digital representation either in real time or offline.
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Links
Paul Batchelor's excellent sndkit library sndkit contains Paul's implementations of a large variety of dsp algorithms. Written in the literate programming style, it included conceptual explanations inline with the source code.
index > /home/xinniw/Documents/garden/Digital
Audio.md