let melody = slow 6 $ "0 2 [4 8 .] [3 4 3] 8 4 9" d3 $ note ((scaleP scalePattern $ (rotR 4) $ (+ slow 8 "x" <~> ((0.25 ~>) generateMelodicSeed)) -- $ slow 4 \n $ generateMelodicSeed ))#s "[pe-gtr:8,midi]" #gain 1.2 #orbit 2 #midichan 3 d9 $ midicmd "start" # s "midi" do cps (86/60/2) d9 $ midicmd "midiClock*48" # s "midi"
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Permacomputing

Borrowed from the term [Permaculture], permacomputing is a branch of computer science that seeks to make computational technologies that are ecologically sustainable and immune from the disruptions that are accompanying the climate crisis. Themes include: - highly efficient software that is capable of running on old, low-power hardware - open source software and hardware - resilient minimal operating systems capable of being built for scavenged, improvised computers in the event of a civilizational collapse. (see: Collapse OS)

The term was coined by demoscene artist (viznut)[http://viznut.fi/texts-en/permacomputing.html], who has written about it extensively.


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